How gaming can change the world for good
According to game designer, Jane McGonigal, 2.6 billion people on the planet are playing video games for an average of an hour. This means that a third of humanity is spending time solving virtual problems.
Wed, 29 Nov 2017 10:53:21 GMT
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AI Generated Summary
- The positive influence of gaming on cognitive skills and problem-solving abilities is being harnessed for scientific research and real-world problem-solving.
- The African video game industry is experiencing rapid growth, emphasizing diversity and ethical considerations in game development.
- The rise of esports and competitive gaming signifies a shift towards recognizing gaming as a skilled activity with potential for official recognition, such as becoming an Olympic sport.
In a world where 2.6 billion people are spending an average of an hour playing video games, game designer Jane McGonigal believes that the impact of gaming goes far beyond entertainment. She highlights that the creativity, flexibility, collaboration, and problem-solving skills developed through playing video games can be effectively transferred to real-world issues. Gamers are actively contributing to scientific research, such as mapping the galaxy or neurons in the brain. The emerging opportunities for gamers to apply their skills to solving pressing problems like curing diseases and preserving the planet are immense. Notably, the rapid growth of the video game industry in Africa is setting a new tone, focusing on creating games that reflect diverse characters and ethical dilemmas. This shift represents an exciting time for both playing and developing games in Africa.
Looking ahead to 2018, one of the major trends revolutionizing the gaming landscape is esports, or competitive gaming. The possibility of video gaming becoming an official Olympic sport underscores the dedication, training, and teamwork required to excel in this field. Beyond competition, gaming fosters a sense of community and camaraderie, emphasizing the importance of teamwork and skill development in social environments.
McGonigal's work in game development has had a profound impact on addressing real-life challenges. Her game 'Super Better' was designed to aid in the recovery of traumatic brain injuries, with over a million players benefiting from its cognitive-enhancing effects. Clinical trials conducted with the National Institutes of Health have shown that patients with brain injuries or severe concussions experienced accelerated recovery when playing the game. The therapeutic potential of gaming extends to promoting optimism, enhancing focus, and developing cognitive abilities, offering a promising avenue for leveraging games in healthcare and education.
The shifting landscape of work and employment due to technological advancements is a reality that society must prepare for. McGonigal predicts that by 2030, 85% of the jobs existing at that time will be new, requiring skills that are yet to be defined. To equip individuals for the future workforce, she emphasizes the importance of developing virtual collaboration skills and proficiency in interacting with artificial intelligence. Initiatives like the 'Future Work Skills' project aim to empower individuals to navigate the evolving job market by honing their abilities in virtual spaces and AI communication. As the world hurtles towards a future of innovation and automation, cultivating these skills today will be crucial in adapting to the transformative changes that lie ahead.
In conclusion, the transformative power of gaming is evident in its ability to shape not only entertainment but also scientific research, healthcare, and future work trends. With the right approach and emphasis on leveraging gaming's strengths, the world stands to benefit from a generation of gamers equipped to tackle complex challenges and drive positive change.